The story of The Wind Waker is set centuries after the events of Ocarina of Time when the land of Hyrule is no longer, as the world has been flooded by a deluge. Its mechanics and progression follow in the same linear vein as Ocarina of Time’s – locate and overcome various dungeons, solve the puzzles using the gear they hide and then finally finish off with a boss fight – rather than the unique twist of Majora’s Mask or the dungeon infused overworld of Skyward Sword. You play a little blonde haired boy name Link, who is equipped with the trademark green tunic, a sword and a shield, and must go save the world from the evil known as Ganon. Of course, The Wind Waker HD is still The Wind Waker, which means it’s still the classic Zelda formula. This is even more evident in 2013 with the release of The Legend of Zelda: The Wind Waker HD, a remastering of Toon Link’s adventure for Nintendo’s Wii U that demonstrates just how timeless the visuals of The Wind Waker truly are. To this day, The Wind Waker remains a shining example with what you can do with cel-shading. When you have a new entry in a series that has such a history behind it, it will always be an unfathomable job trying to make it the best, especially with such an enormous benchmark that the Zelda series has.Įven so, there is still no doubt that while The Wind Waker had issues, one thing that was never a problem was its choice of art style. ![]() Some fans love it to the point they think it is the best in the franchise, some hate it, and then there are people like me who found it to be a great game, but could see issues with its pacing and unchallenging difficulty that in the end brought the experience down from being an overall classic. The Wind Waker is without a doubt the one Zelda game that causes a partition between fans. As time moved on, more people began to convert and grow to love its beautiful presentation and cel-shaded graphics. It’s crazy to think that it’s been over ten years when the internet went ablaze with comments slating the new art style for the, back then, upcoming The Legend of Zelda game, The Wind Waker for GameCube.
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